No Guard (Ability)

No Guard (Japanese: ノーガード No Guard) is an Ability introduced in Generation IV. Prior to Generation V, it was the signature Ability of 's evolutionary line.

In battle
All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the of, , , , , , and.

In, a Pokémon with No Guard can successfully hit a Pokémon that has used or , but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves that never miss (such as and ) will always be blocked. One-hit knockout moves are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in so that most moves are blocked by Protect and Detect.

Outside of battle
Outside of battle, if a Pokémon with No Guard is in the first place in the party (even if fainted), the wild Pokémon encounter rate increases by 50%.

Description

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In other languages
Schildlos Indefenso Annule Garde Nullodifesa ノーガード 无防守（特性）