Sing (move)

Sing (Japanese: うたう Sing) is a non-damaging move introduced in Generation I.

Effect
Sing puts the target to.

Generation I
In the Generation I handheld games only, Sing can affect a target behind a.

Generation II
Sing can no longer affect a target behind a substitute.

Generation III-V
Pokémon with, or  as their Ability are unaffected by Sing.

Sing can also be used as part of a Pokémon Contest combination causing and  to have their base appeal points doubled if used in the next turn.

Generation VI onward
Sing can once again affect a target behind a substitute. Pokémon under the effect of are unaffected by Sing.

Sing can be used as part of a Contest Spectacular combination, causing certain moves (,, and ) to give an extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Sing, the user's stat is raised by one stage.

Description

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Super Smash Bros. series
is 's up special. The move puts all ground-bound users near Jigglypuff to sleep, and does not affect players in the air. The more damage the opponent has taken, the longer they sleep. Unlike most up specials, Sing does not act as a recovery move.

Description

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Trivia

 * In, there is a Trainer in the Pewter City Pokémon Center whose Jigglypuff puts the 's to  after singing. Although the player's Pikachu will not follow them until it is talked to or until the player exits the Pokémon Center, Pikachu will not be inflicted with the sleep status at any point.
 * Although sound-based moves were not flagged as such until Generation III, Sing's move index number falls near other Generation I sound-based moves:, , and.

In other languages
Gesang Canto Berceuse Canto うたう 唱歌（招式）