Pokémon Gold and Silver Versions/New Features

Gold and Silver introduced a number of features to the Pokémon video game franchise, many of which set a new standard for every game in the series that followed. Gold and Silver introduced the concept of storing items such as healing items, Poké Balls, and Key Items in separate compartments in the Bag. The updated battle screen showed both how much experience points a Pokémon had until its next level and whether an encountered wild Pokémon's species has already been captured. Also, held items raised the bar for strategy, allowing players to outspeed opponents, heal ailments, restore in, boost the power of moves of a specific type, or increase the Pokémon's friendship, among other uses. All s battled by the player had their own unique name, and some would be available for rematches later in the game.

A time system was also introduced. Throughout the game, Pokémon appearances are influenced by time of day: morning, day, and night. , for example, only appears at night (since it's an owl-like Pokémon). Certain events are also determined by the day of the week, like the Bug-Catching Contest which is held in Johto's National Park on Tuesday, Thursday, and Saturday. Depending on the day of the week, either "" or "" can be heard on the PokéGear radio. Pokémon March raises the chance of a Pokémon appearing when the player walks into the grass, while Pokémon Lullaby decreases that chance.