Sandstorm (move)/Effect

Generation II
When this move is used, a sandstorm will brew. This effect will last for 5 turns. This clears any other weather, but will fail when the weather is already.

While Sandstorm is in effect, all Pokémon who are neither Steel-, Rock-, nor will be damaged ⅛ of their maximum HP at the end of each turn. Pokémon in the semi-invulnerable turn of will also not take damage from Sandstorm, regardless of type. Also, the moves, , and will recover only half as much HP as under clear conditions.

Generation III
The damage inflicted at the end of each turn is decreased to 1/16 of the Pokémon's maximum HP. Pokémon with the Ability have the accuracy of any move used against them modified by a factor of 4/5 when Sandstorm is in effect, and are immune to Sandstorm's damaging effect. ,, and now only restore ¼ of the user's maximum HP. will also prevent damage from Sandstorm during the semi-invulnerable turn.

Additionally, becomes Rock-type.

Sandstorm can also be used as part of a Pokémon Contest combination, causing certain moves (,, , , and ) to have their base appeal points doubled if used in the next turn.

Generation IV onward
All Pokémon will now have their  raised by 50% for the duration of the sandstorm. Also, if a Smooth Rock is held when Sandstorm is used, its duration is lengthened from 5 to 8 turns.

Pokémon with the Ability have their  doubled, while Pokémon with  get a power boost of 30% for their Rock-, Ground- and Steel-type moves. Both of these Abilities grant an immunity to Sandstorm's damaging effect.

If heavy rain, extremely harsh sunlight, or strong winds are present, Sandstorm will fail.

Sandstorm can also be used as part of a Contest Spectacular combination, causing any of the moves, and  to give an extra three base appeal points if used in the next turn.

If powered up by a Rockium Z into Z-Sandstorm, the user's stat is raised by one stage.