Move/Trivia


 * During an in-game Double Battle, after a move is issued, if that Pokémon levels up before its in-battle turn and replaces the move currently awaiting execution with a new move, the new move will be used instead of the old one.
 * In Generation VI, the old move can still be used.
 * Multiple turn moves such as will continue to be performed even if the move is deleted between turns. This can happen in both Single and Double Battles.
 * In some instances in the anime, certain Pokémon have been shown to know more than just four moves at the same time, with as many as 10 being used in a single battle. The closest the anime has got to acknowledging the existence of move slots is the fact that can't learn  because of the effort exerted in learning to speak human language.
 * Generation I introduced 165 moves; Generation II introduced 86 moves; Generation III introduced 103 moves; Generation IV introduced 113 moves; Generation V introduced 92 moves; Generation VI introduced 62 moves; and Generation VII introduced 107 moves, including 35 Z-Moves.
 * Prior to Generation IV, the Pokémon selected to be affected by a move is called foe, from Generation IV, the wording is changed to target to include ally Pokémon that might be affected by a move.