Weakness Policy


 * }

The Weakness Policy (Japanese: じゃくてんほけん Weakness Guarantee) is a type of consumable held item introduced in Generation VI. It is an in-battle effect item that raises the holder's and  if hit by a super effective move.

Price

 * }
 * }

Effect
If the holder is hit by a super effective move, it consumes the Weakness Policy and its and  are increased by two stages.

It is not consumed if the holder already has both +6 Attack and +6 Special Attack stat stages (unless its Ability is, in which case it won't activate if the holder has both -6 Attack and -6 Special Attack stat stages).

If multiple Pokémon each holding a Weakness Policy are hit by a super effective move at once, each hit Pokémon will consume its Weakness Policy before transfers any item (including Weakness Policies).

Description

 * }
 * }

Acquisition

 * Battle Maison (32BP)
 * Battle Maison (32BP)
 * Battle Tree (32BP)
 * Battle Tree (32BP)
 * }
 * }
 * Battle Maison (32BP)
 * Battle Tree (32BP)
 * Battle Tree (32BP)
 * }
 * }
 * Battle Tree (32BP)
 * Battle Tree (32BP)
 * }
 * }
 * Battle Tree (32BP)
 * }
 * }

In the TCG


Weakness Policy was introduced as an TCG Pokémon Tool card in the Pokémon Trading Card Game during the Japanese XY Era. It was first released in the Japanese TCG Gaia Volcano expansion before debuting in English in the TCG Primal Clash expansion, where it was released as both a Regular card and a TCG Secret card. When this TCG Pokémon Tool card is attached to a Pokémon, that Pokémon has no Weakness.