Psychic (move)/Effect

Generation I
Psychic does damage and has a 33.2% chance of lowering the target's by one stage.

Generation II onwards
Psychic now has a 10% chance of lowering the target's by one stage.

Psychic can be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if any of the moves, or  was used in the prior turn. It can also be used to start a combination, causing certain moves (,, and ) to have their base appeal points doubled if used in the next turn.