Kanto Route 14/Differences among generations/Generation IV

The layout is similar to other generations. A hill is added in the east road, as well as six windmills. On the sea to the right, will appear and then flee right when Eusine arrives. The trees placed in this hill are separated by one tile from each another. Also, the number of Trainers is increased to eight. Three and a  are present in the west path where the s were placed in Generations I and III.

The woman looking for a will not ask for a trade. Instead, simply talking to her with a Chansey in the party will earn the player a Lucky Punch.