Bide (move)

Bide (Japanese: がまん Perseverance) is a damage-dealing move introduced in Generation I. It was TM34 in Generation I.

Generation I
After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during this time. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a move, type has no effect on the calculated damage inflicted by this attack, so Bide deals neutral damage on Rock and Ghost types and does not receive the same-type attack bonus.

Bide bypasses checks to always hit, even during the  of a move such as  or.

The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.

,, partial trap duration, and ing will pause but not disrupt the duration of Bide.

In Stadium, a move can be selected during each of Bide's idling turns. Bide will miss against any Pokémon that is in the middle of, , or a similar semi-invulnerable state.

Generation II
Bide no longer bypasses checks, and has an accuracy of 100. It can no longer hit Pokémon, nor Pokémon in the  of a move such as  or.

If status is inflicted on a Pokémon using Bide, the move is disrupted and does not continue even after the Pokémon wakes up.

Generation III
Bide will now only endure attacks for two turns. When using Bide in a Double Battle, a Pokémon cannot switch out of battle. Also during Double Battles, this attack will hit the last Pokémon to attack the user, including its ally.

Generation IV
Bide now has an increased priority of +1 in its entire duration, so it is used before all moves that do not have increased priority.

Bide again bypasses checks. It can again hit Pokémon, as well as Pokémon who are in the  of a move such as  or.

If Bide is called through another move, it will have +0 priority on its subsequent turns.

Generation V-VI
Bide can no longer hit Pokémon, nor Pokémon in the  of a move such as  or.

During Triple Battles, this attack will hit the last Pokémon to attack the user, including allies.

If Bide is called through another move, it will have +1 priority on its subsequent turns.

Generation VII
Bide can once again hit Pokémon.

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In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, the user gains the Bide status where the user cannot move, attack, or use any items. The status lasts for 3-4 turns, and any damage dealt to the user during that time will be doubled to the enemy in front. The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralysis, or if the user faints.

From Gates to Infinity, Bide lasts for 3 turns and any damage dealt to the user during that time will be returned to the enemy in front with an increase in damage by 50%.

Pokémon Rumble Blast
The user goes into a reprisal and any damage that is done to the user is passed to the attacker as well.

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In other languages
Geduld Venganza Patience Pazienza がまん 忍耐（招式）