Candy

Candy (Japanese: アメ Candy) is a type of currency introduced Pokémon GO and a type of item in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!.

In Pokémon GO
Candy can be used to evolve or Power Up Pokémon. Each evolutionary family has their own kind of candy, usually named after the lowest stage of each evolutionary family, which can only be used to evolve or strengthen members of that family. For example, Bulbasaur, Ivysaur, and Venusaur are all powered up by Bulbasaur Candy, and may not use any other kind of candy. and evolutionary families have separate candy. Each different kind of candy has its own color scheme, based on the Pokémon it is named after.

Acquisition
There are several ways to earn candy:
 * Catching a Pokémon gives the player 3, 5, or 10 of that Pokémon's candy depending on whether it has not evolved, has evolved once, or has evolved twice. (Prior to February 16, 2017, all Pokémon gave 3 candies.) Pokémon that evolve from Baby Pokémon are not considered evolved, except.
 * Using a Pinap Berry doubles the amount of candy the player receives.
 * Hatching a Pokémon from an gives the player some of that Pokémon's candy. The number of candy obtained varies between 5 and 32.
 * The player can permanently transfer a Pokémon to Professor Willow in exchange for one piece of its candy.
 * Evolving a Pokémon gives the player 1 of that Pokémon's candy.
 * When player walks a certain distance (1, 3, 5 or 20km) with Buddy Pokémon, they are rewarded with candy of that Pokémon.
 * Feeding a Pokémon in a can sometimes give 1 of that Pokémon's candy.

Evolution
Typically, a three-stage evolutionary line requires 25 candy for the first evolution and another 100 candy for the second evolution, while a two-stage evolutionary line requires 50 candies for their evolution. The, , , , , , , , and families all require less than this, while the , , ,  and  families require more. Baby Pokémon (except ), require 25 candies to evolve, and their evolutions usually only require 50 candies to evolve again.

Generation II evolutions which require a Sun Stone or evolution-inducing held item in the core series games also require that same item in Pokémon GO (in addition to candy). Generation IV evolutions which require an evolutionary stone or evolution-inducing held item instead all require a Sinnoh Stone instead of that item (in addition to 100 candy). Other evolutionary stones (including the Ice Stone) are not required in Pokémon GO.

Power Up
Powering Up Pokémon costs both and Candy. The cost varies with the Pokémon's Power Up level, which increases by 1 every time it is Powered Up, and newly caught or hatched Pokémon do not necessarily start with a Power Up level of 1.

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, candy appears as a type of item stored in the Candy Jar. Candy can be used to increase a Pokémon's awakening values, except the Rare Candy, which instead boosts a Pokémon's level.

Effect
There are three types of candy: stat-based candy, species-based candy, and Rare Candy.

Stat-based candy can be used by any Pokémon to raise the AV of a specific stat, depending on the kind of candy. They come in three sizes: regular, L and XL. They are more commonly found than species-specific candy, as multiple of these candies are often required to raise a single AV point. As a Pokémon's AV increases for a stat, it will require more and larger candy to further increase the same stat.

Species-based Candy can only be used by Pokémon of its corresponding evolutionary family. Bulbasaur Candy, for example, can only be used by, , and. When one is used, it will increase all stats by one AV point, up until it hits the maximum 200 AVs. Unlike in Pokémon GO, species-specific candy do not play a role in evolution. Additionally, unlike Pokémon GO since the introduction of, and  have separate candy.

Rare Candy, like in previous games, raises a Pokémon's level by one.

Acquisition

 * Capture compatible Pokémon (chance of obtaining increases with Catch Combo)
 * Transfer compatible Pokémon to Professor Oak (one candy per 50 Pokémon of a common species)
 * Stroll Pokémon with Poké Ball Plus (two candies per every 5,000 Exp. gained)
 * One candy for strolling Pokémon and one candy for walking Pokémon in game

Trivia

 * In pre-release screenshots of Pokémon GO, Evolution Shards (Japanese: 進化のカケラ Evolution Shards) take the role of Candy, being earned by catching multiple instances of the same Pokémon and being used to evolve Pokémon. They did not have unique names or designs for each evolutionary family.

In other languages
Caramelle アメ 进化（Pokémon GO）