Bone Rush (move)

Bone Rush (Japanese: ボーンラッシュ Bone Rush) is a damage-dealing multi-strike move introduced in Generation II. Prior to Generation IV, it was one of and 's signature moves.

Generation II
Bone Rush inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 75. Each strike made has an equal chance to be a critical hit.

Bone Rush will end immediately if it breaks a. and will only acknowledge the last strike of this move.

If the user is holding a King's Rock, the final strike has a chance to cause the opponent to.

Generations III and IV
Bone Rush may now continue attacking after breaking a substitute.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to.

Generation V onward
The accuracy of Bone Rush is increased from 80% to 90%. There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of ~79.2.

If a Focus Sash, Focus Band, or activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has, each strike will activate it.

Description

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Description

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Trivia

 * Bone Rush is the only bone-themed move to be learned by Pokémon other than and.

In other languages
Knochenhatz Ataque óseo Charge-Os Ossoraffica ボーンラッシュ 骨棒乱打（招式）