Entrainment (move)

Entrainment (Japanese: なかまづくり Befriend) is a non-damaging move introduced in Generation V. It is the inverse of.

Effect
Entrainment changes the target's Ability to match the user's. If a Pokémon affected by Entrainment is switched out, it regains its original Ability.

If both Pokémon have the same Ability, Entrainment will fail.

Entrainment fails if the target's Ability is, , , , , , , , or.

Entrainment fails if the user's Ability is, , , , , , , , or.

If powered up by a Normalium Z into Z-Entrainment, the user's stat is raised by one stage.

Entrainment can be used as a part of a Contest Spectacular combination, causing certain moves (,, , , and ) to give an extra three appeal points if any of them is used in the next turn.

Description

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Description

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In other languages
Zwango Danza amiga Ten-danse Saltamicizia なかまづくり 找伙伴（招式）