Mean Look (move)

Mean Look (Japanese: くろいまなざし Dark Look) is a non-damaging move introduced in Generation II.

Generation II
Mean Look prevents the target from switching out or fleeing (including via ). It bypasses checks to always hit, unless the target is in the  of a move such as  or. The effect only applies as long as the Pokémon that used it remains in battle.

It will hit the target even if it has used or.

The affected Pokémon can still switch out via, but in that case, the Pokémon that switches in will now be affected. Conversely, the Pokémon that used Mean Look can switch out with Baton Pass and the effects of Mean Look will still apply. Also, if the affected Pokémon is ed at or hit with a, they will still be switched out.

If a wild Pokémon uses Mean Look on the player's Pokémon, the player will be unable to escape.

Generations III and IV
Pokémon affected by Mean Look can escape if the Pokémon has the Ability or is holding a Smoke Ball.

It is now blocked by and.

Pokémon affected by Mean Look can now switch out with.

Mean Look can also be used as part of a Pokémon Contest combination, giving extra two appeal points if was used in the prior turn. It can also be used to start a combination, causing and  to have their base appeal points doubled if used in the next turn.

Generation V
If a Pokémon traps a target with Mean Look and then switches with Baton Pass the target will no longer be trapped.

Pokémon affected by Mean Look can also switch out with.

Also, and  will force the affected Pokémon to switch out.

Generation VI onward
Mean Look no longer affects Pokémon. It will now hit the target even if it has used, , or , but will fail if the target is protected by.

Pokémon affected by Mean Look can also switch out with.

Mean Look can also be used as part of a Contest Spectacular combination, causing certain moves (,, and ) to give an extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Mean Look, the user's stat is raised by one stage.

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Trivia

 * In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.
 * The eye figures used in the battle animation for Mean Look are non-descript in all games until Generation VII, when they are modeled after the eyes of.

In other languages
Horrorblick Mal de ojo Regard Noir Malosguardo くろいまなざし 黑色目光（招式）