Skull Bash (move)

Skull Bash (Japanese: ロケットずつき Rocket Headbutt) is a damage-dealing move introduced in Generation I. In Generation II, it was the signature move of the evolutionary line. It was TM40 in Generation I.

Generation I
Skull Bash does nothing on the turn it is selected, other than say that the user lowered its head. On the following turn, Skull Bash will do damage, will be deducted from it, and it will count as the last move used. Once Skull Bash is selected, the user won't be able to switch out until it is disrupted or fully executed.

If Skull Bash is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses during the turn that the user lowers its head, Mirror Move will copy the move that the user executed immediately before using Skull Bash (or fail if it can't).

,, , and ing will pause but not disrupt the duration of Skull Bash.

In, Mirror Move will copy Skull Bash on either of the turns it takes to execute.

Generations II-V
On the turn it is selected, Skull Bash will raise the user's by one level.

If a Power Herb is held by the user, Skull Bash can be executed in one turn.

Generation VI
Skull Bash's power is changed from 100 to 130 and its PP changed from 15 to 10.

Description

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Super Smash Bros. series
uses as its side special from Super Smash Bros. Melee onwards. Skull Bash can be charged up to inflict more damage and knockback, as well as launching Pikachu further sideways, making it usable for recovering.

uses Skull Bash as its side special. It is similar to Pikachu's, but can be charged longer and can deal even more damage and knockback, though hurts Pichu a little upon release. Pichu cannot legitimately learn Skull Bash in the main games, however.

Description

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In the main series

 * In The Ultimate Test, Nurse Joy commanded the she had rented from the Pokémon League Admissions Exam instructor to use Skull Bash, but the move was used off-screen.
 * In the English dub of Dueling Heroes, commanded his  to use Skull Bash, which it cannot legally learn. In the original Japanese version, Ash instead commanded Totodile to use.

Trivia

 * This is the only charge move that also raises the user's stat on the charge turn (from Generation II onwards).

In other languages
Schädelwumme Cabezazo Coud'Krâne Capocciata ロケットずつき 火箭头锤（招式）