Stall (Ability)

Stall (Japanese: あとだし Going After) is an Ability introduced in Generation IV. It is the signature Ability of.

In battle
The Pokémon with this Ability moves last in its priority bracket, regardless of its and.

If a Pokémon's held Quick Claw activates, Stall does not affect when the Pokémon moves.

Generation IV
If multiple Pokémon have the Ability Stall and use moves with the same priority, the Pokémon with the lower Speed will move first (regardless of Trick Room).

A Pokémon with Stall moves before Pokémon holding a Lagging Tail or Full Incense. If a Pokémon with Stall also holds a Lagging Tail or Full Incense, Stall does not affect when the Pokémon moves.

Generation V onward
If multiple Pokémon with the Ability Stall or that are holding a Lagging Tail or Full Incense use moves with the same priority, the Pokémon move relatively according to (the order is reversed during Trick Room).

Outside of battle
Stall has no effect outside of battle.

In Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, a Pokémon with Stall can only attack foes that are directly in front of them. This does not affect leaders.

Description

 * }
 * }

In other languages
Zeitspiel Rezagado Frein Rallentatore あとだし 慢出（特性）