Emergency Exit (Ability)

Emergency Exit (Japanese: ききかいひ Crisis Prevention) is an Ability introduced in Generation VII. It is the signature Ability of.

In battle
When a Pokémon with Emergency Exit drops below half of its full in battle, it will flee in  battles, or switch out in  battles. It can only activate when a Pokémon's HP falls from above half to below half; if it does not activate at that time, it will not activate at all (unless the Pokémon with this Ability restores HP).

Emergency Exit will not activate if the Pokémon's HP falls below half due to hurting itself in, , or using  or , but it will activate if the HP falls below half from  or  damage. If the Pokémon falls below half HP and immediately consumes a Sitrus Berry or other Berry to rise above half, Emergency Exit does not activate, but if it falls below half and recovers back above half from a Shell Bell, Emergency Exit will activate even after the Shell Bell recovery, and cause the Pokémon to retreat.

Emergency Exit will not activate if the Pokémon's HP falls below half by a move affected by.

It will activate only after the last hit of multi-strike moves, even if the HP of the Pokémon with this Ability drops below half before the last hit. If this Ability activates due to being hit by or, the user of that move will not be switched out. This Ability will not activate if the Pokémon's HP falls below half while it is in the air during the semi-invulnerable turn of.

do not prevent Emergency Exit from activating.

If the Pokémon with Emergency Exit holds a Red Card or Eject Button, the item activates first. and switch out Pokémon before the Ability activates.

Emergency Exit will not activate on the player's Pokémon in wild battles during trials.

Outside of battle
Emergency Exit has no effect outside of battle.

In other languages
Rückzug Retirada Repli Tactique Passoindietro ききかいひ 危险回避（特性）