Endeavor (move)

Endeavor (Japanese: がむしゃら Daredevil) is a damage-dealing move introduced in Generation III.

Effect
Endeavor causes the target's to equal the user's current HP. It will deduct the difference from the target's HP. This move does nothing if the user's HP is greater than or equal to the target's. Type immunity is not ignored.

Endeavor can be used as a part of a Contest Spectacular combination, giving an extra three appeal points if was used in the prior turn.

Description

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Description

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In other languages
Notsituation Esfuerzo Effort Rimonta がむしゃら 蛮干（招式）