Block (move)

Block (Japanese: とおせんぼう Block) is a non-damaging move introduced in Generation III.

Generations III and IV
Block prevents the target from switching out or fleeing (including via ). It bypasses checks to always hit, unless the target is in the  of a move such as  or. The effect only applies as long as the Pokémon that used it remains in battle.

It is blocked by and.

The affected Pokémon can still switch out via, but in that case, the Pokémon that switches in will now be affected. Affected Pokémon can also switch out with. Conversely, the Pokémon that used Block can switch out with Baton Pass and the effects of Block will still apply. Also, if the affected Pokémon is ed at or hit with a, they will still be switched out.

If a wild Pokémon uses Block on the player's Pokémon, the player will be unable to escape, unless the player's Pokémon has or is holding a Smoke Ball.

Generation V
If a Pokémon traps a target with Block and then switches with Baton Pass the target will no longer be trapped. Pokémon affected by Block can switch out with. Also, and  will force the affected Pokémon to switch out.

Generation VI onward
Block no longer affects Pokémon. It will now hit the target even if it has used, , or , but will fail if the target is protected by.

Pokémon affected by Block can also switch out with.

Block can be used as part of a Contest Spectacular combination, causing certain moves (,, and ) to gain an extra three appeal points if they are used in the next turn.

If powered up by Normalium Z into Z-Block, the user's stat rises by one stage.

Description

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Description

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Trivia

 * In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.

In other languages
Rückentzug Bloqueo Barrage Blocco とおせんぼう 挡路（招式）