Psychic Terrain (move)

Psychic Terrain (Japanese: サイコフィールド Psycho Field) is a non-damaging move introduced in Generation VII.

Effect
Psychic Terrain creates terrain that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.

This terrain has the following effects on Pokémon that are on the ground and not in the of a move.
 * It prevents affected Pokémon from being hit by opponents' moves with increased priority (including moves boosted by, , or ).
 * (except, , and ) and cannot be blocked by Psychic Terrain even if they become priority moves.
 * It boosts the power of moves used by affected Pokémon by 50% (regardless of whether the target of the move is affected by Psychic Terrain).

If Psychic Terrain is in effect, becomes,  uses the animation of  and may lower its target's , and  causes the user to become.

If a Pokémon is holding a Psychic Seed while the field is Psychic Terrain, it consumes the Psychic Seed and its is increased by one stage (even if it is not otherwise affected by the terrain).

If a Terrain Extender is held when Psychic Terrain is used, the terrain will last 8 turns instead of 5.

When a Pokémon with the Ability enters battle, Psychic Terrain is automatically created which lasts for 5 turns (8 if the Pokémon holds a Terrain Extender).

Upon successfully doing damage, creates Psychic Terrain on the field which lasts for 5 turns.

If powered up by a Psychium Z into Z-Psychic Terrain, the user's Special Attack stat rises by one stage.

Description

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In other languages
Psychofeld Campo psíquico Champ Psychique Campo Psichico サイコフィールド 精神场地（招式）