Pokémon Trading Card Game Online/Reward Systems/Daily Challenge

The Daily Challenge rewards players for playing the Pokémon Trading Card Game Online on a daily basis. Players are presented with specific game related challenges starting at 9:00 AM (Coordinated Universal Time or Greenwich Mean Time) each day. Players may ONLY accept a single challenge during a single day. The challenge does not need to be completed before the end of a given day. However, players will not be offered a new challenge until they finish their current challenge or "Abandon" it, except as a new day's challenge may be worked on simultaneously as players advance in Player level. The first four challenges cannot be abandoned. If players complete their current challenge and a new day has already started, players will be offered that new day's challenge. If more than one day passes before players complete their current challenge, only the current new day's challenge will be presented. The challenge backlog or queue is never greater than one day at a time.


 * NOTE: Players can only choose ONE CHALLENGE PER DAY. At higher Player levels, players have the opportunity to choice between two and eventually three options each day. However, they can only choose ONE of them. All additional challenges that players do not select are LOST. While players may choose another challenge on the following day and may also store up to two or three old challenges at higher Player levels, players can never pick up more than one new challenge each day.

As players successfully complete challenges, they earn Trainer Tokens and random TCG Booster packs. Each Daily Challenge has an associated with it as well as an Experience Point (or XP) value, which are applied to that given Pokémon type. Each Pokémon type starts at Level 0 (zero) and increases to Level 3, unlocking special Pokémon type themed Coins (Level 1), Card sleeves (Level 2), and Deck boxes (Level 3). It takes a total of 5 XP for players to reach Level 1 in a given Pokémon type and then 5 more XP for Level 2. Pokémon type Level 3 requires 10 additional XP. If more XP is earned then required to reach the next level, it rolls over. However, at present, no XP will be applied after players reach Level 3 in a given Pokémon type. Active Challenges/Level Progress in the Player Profile will not read more than "20/20".

Earning a level also increases overall Player level by one. Players starts at Player level 0 (zero). Increasing Player level eventually allows players to save and pursue up to three Daily Challenges at one time.


 * NOTE: "Player level" should not be confused with "Player rank", by which Pokémon Trading Card Game Online tracks player skill level when matching players for Random Battles matches and for indicating player "Advantage" in both Random Battle and Tournament matches