Telekinesis (move)

Telekinesis (Japanese: テレキネシス Telekinesis) is a non-damaging move introduced in Generation V. It was TM19 in Generation V.

Effect
Telekinesis raises its target into the air for three turns. This makes all moves used against the target (with the exception of one-hit knockout moves) bypass checks to always hit, unless the target is in the  of a move such as  or. In addition, the target will be immune to moves,, , and.

If a Pokémon under the effect of Telekinesis is affected by or holds an Iron Ball, it becomes grounded (i.e. it becomes vulnerable to Ground-type moves, Spikes, etc.), but the effect to make moves targeting it ignore accuracy checks still applies. If a Pokémon under the effect of Telekinesis is hit by or, the effect of Telekinesis disappears. If comes into effect, the effect of Telekinesis disappears from all Pokémon.

The move Telekinesis cannot affect a Pokémon under the effect of, or. While Gravity is in effect, Telekinesis cannot even be selected for use.

,, , and  cannot be affected by the move Telekinesis, but a Pokémon ed into one of these Pokémon can be affected. If Mega Gengar is affected by Telekinesis before Mega Evolving or receives the effect via, the effect disappears; the other four will retain the effect if they obtain it via Baton Pass.

Telekinesis itself also bypasses checks to always hit, unless the target is in the  of a move such as  or.

If powered up by a Psychium Z into Z-Telekinesis, the user's stat rises by one stage.

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In other languages
Telekinese Telequinesis Lévikinésie Telecinesi テレキネシス 意念移物（招式）