Sucker Punch (move)

Sucker Punch (Japanese: ふいうち Surprise Attack) is a damage-dealing move introduced in Generation IV.

Generation IV
Sucker Punch has a power of 80. It has a priority of +1, so it is used before all moves that do not have increased priority. If Sucker Punch's target has selected a physical or special attack and has not yet had a chance to execute its move, Sucker Punch will damage the target; otherwise, Sucker Punch will fail. Sucker Punch only depends on the move the target has selected, and is not affected by any consideration of whether the attack can actually be executed, such as status conditions like or  or  like.

Generation V
Sucker Punch will now succeed if the opponent is using, regardless of who is faster.

Generation VII
Sucker Punch's power is lowered to 70.

Description

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Pokémon Mystery Dungeon series
The move behaves like all priority moves, striking any foe that is two tiles away regardless of if a teammate is in front.

Pokémon GO

 * Prior to an update to Niantic's servers on July 30, 2016, Sucker Punch had an energy gain of 4%.
 * Prior to an update to Niantic's servers on February 16, 2017, Sucker Punch had a power of 7 and a duration of 0.7 seconds.
 * Prior to an update to Niantic's servers on February 21, 2017, Sucker Punch had a power of 8, an energy gain of 9%, and a duration of 1.2 seconds.

may only know this move if it was obtained before February 16, 2017.

Description

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Trivia

 * Despite its name, Sucker Punch is not a punching move. The term sucker punch refers to an unexpected or cheap shot at an opponent, akin to its Japanese name, which translates to surprise attack. Thus, many Pokémon that do not possess arms can learn this move, and its base power is not increased by.

In other languages
Tiefschlag Golpe bajo Coup Bas Sbigoattacco ふいうち 突袭（招式）