Pay Day (move)

Pay Day (Japanese: ネコにこばん Coin for a Cat) is a damage-dealing move introduced in Generation I. It was TM16 in Generation I before losing its TM status in Generation II. It regained its TM status, albeit as TM57, in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is the signature move of ; prior to Generation IV, it was also the signature move of.

Generations I and II
Pay Day does damage and scatters coins on the ground with a value equal to twice the user's level for each time it is used. Regardless of who used Pay Day, these coins are picked up afterwards if the player wins the battle. No money is obtained if they flee or if the player captures the opponent Pokémon.

The Amulet Coin doubles the number of coins picked up when held by a Pokémon in battle.

Generations III-V
Pay Day now scatters coins equal to five times the user's level each time. The player can now only pick up coins that were scattered by their Pokémon.

Due to in, the wrong amount of money will be displayed if the Amulet Coin is held, leaving the impression that it does not affect Pay Day. Yet, upon checking the, the player will discover that the money earned from Pay Day has been doubled and added to their total savings. This error was fixed in and all subsequent games.

Luck Incense doubles the amount of money picked up (but does not stack with the Amulet Coin).

Generation VI onwards
If the user levels up during battle, the amount of money is now calculated based on the new level, not the level at which the move was used.

Prize Money Power and increase the amount of money picked up, and can both be stacked with each other and either the Amulet Coin or Luck Incense.

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Pokémon Mystery Dungeon series
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, the move inflicts damage and forces the target to drop Poké.

Super Smash Bros. series
When a Meowth appears from a Poké Ball in Super Smash Bros., Super Smash Bros. Brawl, and Super Smash Bros. for Nintendo 3DS/Wii U, it uses Pay Day to hurl coins at opponents.

Description

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Trivia

 * In Generation I, Pay Day was one of only three methods (discounting glitches) to earn money once all s were defeated, the other two being selling items (obtaining them with Coins after all other items are sold) and the Elite Four and.
 * The Japanese name of the move is an equivalent to "to cast ." The coins depicted in the move's animation are, s used in the  of , the same type of coin as the one on 's head.

In other languages
Zahltag Día de pago Jackpot Giornopaga ネコにこばん 聚宝功（招式）