Dive (move)

Dive (Japanese: ダイビング Diving) is a damage-dealing move introduced in Generation III. It was HM08 in Generation III and HM06 in Generation V. In Generation VI, it returned as HM07 in.

Generation III
On the first turn, the user will dive down for one turn and become invulnerable to most attacks, with the exception of and, which will do twice the damage to the submerged Pokémon. The user can also be hit underwater if it was previously targeted by or. ,, and will not cause damage during the semi-invulnerable turn.

Pokémon can be caught during the semi-invulnerable stage of Dive.

Dive's base power is 60.

Dive can be used as part of a Pokémon Contest combination, with the user gaining extra two appeal points if either the move or  was used in the prior turn. It can also be used to start a combination, causing to give extra three appeal points if used in the next turn.

Generation IV onwards
Dive's base power was raised to 80.

Pokémon can no longer be caught during the semi-invulnerable stage of Dive.

The user may now be hit while underwater if it is attacked by a Pokémon with, or if the user has No Guard themselves.

If a Power Herb is held by the user, Dive can be executed in one turn.

Outside of battle
Dive allows players to go underwater in dark patches of water while they are ing. The only regions in which these spots (and the HM itself) have been seen are Hoenn and Unova. Thus, it is only an HM in Generations, , and.

Description
A 2-turn attack in which the user dives underwater on the first turn, then strikes in the next turn.


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Pokémon Mystery Dungeon series
Dive cannot be used unless the user is standing on water.

Description

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In the Pokémon Adventures manga

 * In The Beginning of the End with Kyogre & Groudon XII, 's, Lorry, was mentioned to know Dive, but the move was executed off-panel.

Trivia

 * Unlike and, which can be freely known by a Pokémon sent forward to Generation V when said Pokémon is transferred from a game they are not an HM in, a Pokémon with Dive will be prevented from being migrated to Generation IV even in , where Dive is not usable, required, or available to the player without trading.
 * Dive is the only HM move not to have been featured in the so far.

In other languages
Taucher Buceo Plongée Sub ダイビング 潜水（招式）