Magnet Rise (move)

Magnet Rise (Japanese: でんじふゆう Electromagnetic Levitation) is a non-damaging move introduced in Generation IV.

Generation IV
The user becomes immune to attacks for five turns. Like Pokémon and Pokémon with, the user is immune to the damage of  and , and is unaffected by. Magnet Rise is completely negated by, , and holding an Iron Ball.

Magnet Rise can be transferred by.

Generation V onward
Magnet Rise can now be stolen by. Magnet Rise is removed if the user is hit by or. If used again, Magnet Rise fails.

If powered up by an Electrium Z into Z-Magnet Rise, the user's is raised by one stage.

Description

 * }
 * }

Pokémon Mystery Dungeon series
The user avoids Ground-type moves and can traverse over Water, Lava, and Air tiles. The move lasts for a set amount of turns.

Description

 * }
 * }

Trivia

 * Magnet Rise displays animation when it ends in Pokémon Battle Revolution.

In other languages
Magnetflug Levitón Vol Magnétik Magnetascesa でんじふゆう 电磁飘浮（招式）