Dragon Rage (move)

Dragon Rage (Japanese: りゅうのいかり Dragon Rage) is a damage-dealing move introduced in Generation I. It was TM23 in Generation I.

Effect
Dragon Rage always inflicts exactly 40 HP damage if it hits. It has no secondary effects and does not take weaknesses or resistances into account; however, it does not ignore type immunity.

Dragon Rage can be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if either the move or  was used in the prior turn. It can also be used to start a combination, causing, and  to have their base appeal points doubled if used in the next turn.

Description

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Pokémon Mystery Dungeon series
In Red and Blue Rescue Team, this move does 65 damage, while in Explorers of Time, Darkness, and Sky and Gates to Infinity, it does 30 damage instead.

In Super Mystery Dungeon, it deals 30 damage still, but its range changes depending on the user's level. When the user is under level 40, it has a range of one tile and can cut corners, similar to past games. When the user is between level 40 and 80, it can hit any enemy in a fan-shaped area in front of the user, though they must be in the unit's vision. From level 80 on, it can hit any enemy in a fan-shaped area in front of the user, regardless of if they are seen or not.

Description

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In the Ash & Pikachu manga

 * Clair told her to use Dragon Rage in The Dragonite's Imperial Wrath, but the move wasn't shown.

Trivia

 * Dragon Rage is the only Dragon-type move in Generation I. However, it is not affected by type match-ups, so there are no moves that deal Dragon-type damage in Generation I.
 * In and, Dragon Rage is disabled in the Little Cup due to low level Pokémon having low.

In other languages
Drachenwut Furia dragón Draco-Rage Ira di Drago りゅうのいかり 龙之怒（招式）