Pokémon battle/Games/Run

If "Run" is selected, the player will attempt to escape from the battle. Battles against NPC Trainers cannot be run from except in a Battle Frontier facility, while battles against other players can be run from at any time, resulting in a loss (if only one player runs) or a draw (if both players run). This option, like Fight, also depends on the of the Pokémon in battle, with a calculation made based on the two resulting in either the player escaping a wild battle (if the player's Pokémon's Speed is high enough) or being stuck in battle and losing a turn. Trapping moves can prevent escape attempts from being made, as can the player's own Pokémon if it has previously used.