Contrary (Ability)


 * Antagonist redirects here. For antagonists in the games, see Villainous team or Rival.

Contrary (Japanese: あまのじゃく ) is an Ability introduced in Generation V.

In battle
This Ability inverts all changes to the stat stages of a Pokémon with this Ability; if an effect would lower a stat, it is increased instead, and if an effect would increase a stat, it is decreased instead. Effects that change a Pokémon's stats without affecting stat stages, such as and, are not affected by Contrary.

This also applies to self-inflicted changes, such as and. This Ability only inverts the changes when they are applied; it does not passively cause all existing changes to reverse; therefore, if the Ability Contrary is no longer in effect or the stats are passed by, all existing stat stage changes remain the same. Stats passed by Baton Pass onto a Pokémon with Contrary are not reversed.

Stat stage increases caused by the Z-Power effects of status Z-Moves are not inverted by Contrary. However, the stat stage increases as a result of are inverted.

(including from ) and take into account Contrary's inversion before determining whether to block the stat change. For example, if a Pokémon with Contrary is targeted by while protected by Mist, it will gain Speed; if a Pokémon with Contrary is targeted by  while protected by Mist, its Attack will not be changed.

If a Pokémon with Contrary uses, its will be lowered to -6 stages (although the message will still say that the user maximized its Attack); if the user's Attack is already at -6 stages, Belly Drum will still deduct HP. Even if the user has Contrary, Belly Drum fails if the user's Attack is already at +6.

If a move used by a Pokémon with, , or would change a stat stage of a Pokémon with Contrary, the change will not be inverted.

Outside of battle
Contrary has no effect outside of battle.

Description

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In other languages
Umkehrung Respondón Contestation Inversione あまのじゃく 唱反调（特性）