Feint (move)

Feint (Japanese: フェイント Feint) is a damage-dealing move introduced in Generation IV.

Generation IV
Feint inflicts damage but only strikes a target that has used or  during that turn, lifting the effects of Protect or Detect for the remainder of the turn. Feint cannot remove the effects of protecting moves if it does not affect the target (such as if the target is ).

Feint has an increased priority of +2, so is used after Protect or Detect, but before other increased priority attacks.

Generation V
Feint can now inflict damage even if the target has not used or, and its power has changed from 50 to 30.

Despite being an increased priority move, Feint will lift the effects of and  for the remainder of the turn only if they are used on an opposing team. Feint is not blocked by an opponent's Quick Guard, but it is blocked by an ally's if it targets an ally.

Generation VI onward
Feint will now lift the effects of Quick Guard and Wide Guard when used on allies, and is no longer blocked by an ally's Quick Guard.

Feint can now be copied by.

Feint hits a target even if it is protected by, , , or and removes that protection for the rest of the turn. The user of Feint does not suffer the negative effects of its target's Spiky Shield, King's Shield, or Baneful Bunker.

Feint removes and Mat Block from the target's team.

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Pokémon Mystery Dungeon series
Feint will strike the target regardless of any move used.

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In other languages
Offenlegung Amago Ruse Fintoattacco フェイント 佯攻（招式）